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Level Specific Rules

6U / 7U

AGES:

6U: 5 & 6, 7U: 6 & 7

RULES:

TINY MITE - 6U (8 PLAYER) 7U (11 PLAYER)

LINEMEN:

2 PT STANCES ONLY

FOOTBALL:

WILSON K2

FIELD:

100 YARD

TIMING:

MODIFIED 8 MIN QUARTERS

PLAY CLOCK:

60 SEC (STARTS ON THE RFP)

TIME OUTS:

2 PER TEAM, PER HALF

PENALTIES:

15 YDS = 10 YDS, 5 OR 10 YDS = 5 YDS

NEUTRAL ZONE:

1 YD BETWEEN LINES

NO KICKOFF OR KICKOFF RETURN: POSSESSIONS AFTER ANY SCORE & TO START A HALF, START ON 35-YD LINE.
NO PUNT / PUNT RETURNS / FIELD GOALS: RUN A PLAY OR DECLARE A PUNT - BALL MOVED TO OPPONENTS 35-YD LINE
COACHES ON FIELD: MAX. 2, MIN. 10 YDS FROM LOS, COACHED MUST REMAIN SILENT ONCE THE HUDDLE BREAKS. 7U PLAYOFFS ONLY 1 COACH ALLOWED ON THE FIELD


8U / 9U

AGES:

8U: 7 & 8, 9U: 8 & 9

RULES:

MITEY MITE

LINEMEN:

2 PT STANCES ONLY

FOOTBALL:

WILSON K2

FIELD:

100 YARDS

TIMING:

MODIFIED 10 MIN QUARTERS

PLAY CLOCK:

45 SEC (STARTS ON THE RFP)

TIME OUTS:

3 PER TEAM, PER HALF

PENALTIES:

NFHS

NEUTRAL ZONE:

NFHS

NO KICKOFF / KICKOFF RETURN: POSSESSIONS AFTER ANY SCORE & TO START A HALF, START ON 35-YD LINE.
PUNT / PUNT RETURN / FIELD GOALS: MUST BE DECLARED – NO FAKES, NO BLOCKING OR RUSH, LIVE BALL AFTER KICK
COACHES ON FIELD: 8U AND UP NO COACHES ALLOWED ON THE FIELD

FORMATION RESTRICTIONS - DEFENSE

   MAX.OF 6 LINEMEN

   NO LINEMEN DIRECTLY OVER THE SNAPPER
   LB A MIN OF 3 YDS FROM LOS    ONLY THE 6 LINEMEN MAY RUSH
   SAFETIES A MIN OF 7 YDS. OFF LOS    CB A MIN OF 5 YDS. FROM LOS
   NO BLITZING BY LB, CB, OR SAFETIES

 

FORMATION VIOLATIONS: FIRST VIOLATION: WARNING
EACH ADDITIONAL: 10 YD PENALTYOFFENSE

 


10U / 11U

AGES:

10U: 9 & 10, 11U :10 & 11

RULES:

JUNIOR PEE WEE

LINEMEN:

2, 3, OR 4 PT STANCES ALLOWED

FOOTBALL:

WILSON TDJ

FIELD:

100 YARDS

TIMING:

MODIFIED 10 MIN QUARTERS

PLAY CLOCK:

25/40 PER NFHS RULES

TIME OUTS:

3 PER TEAM, PER HALF

PENALTIES:

NFHS

NEUTRAL ZONE:

NFHS

NFHS RULES APPLY FOR KICKOFF / KICKOFF RETURN & PUNT / PUNT RETURN / FIELD GOALS. NO COACHES ON THE FIELD OR FORMATION RESTRICTIONS.


12U / 13U / 14U

AGES:

12U: 11 & 12, 13U: 12 & 13 14U: 13 & 14

RULES:

12U & 13U: JV 14U: VARSITY

LINEMEN:

2, 3, OR 4 PT STANCES ALLOWED

FOOTBALL:

WILSON TDY

FIELD:

100 YARDS

TIMING:

MODIFIED 10 MIN QUARTERS

PLAY CLOCK:

25/40 PER NFHS RULES

TIME OUTS:

3 PER TEAM, PER HALF

PENALTIES:

NFHS
 

NEUTRAL ZONE:

NFHS
 

NFHS RULES APPLY FOR KICKOFF / KICKOFF RETURN & PUNT / PUNT RETURN / FIELD GOALS. NO COACHES ON THE FIELD OR FORMATION RESTRICTIONS.


POP WARNER LOPSIDED SCORE RULE – ANYTIME IN THE GAME

CLOCK OPERATION:

RUN INSIDE THE TACKLES (UNTIL PASSING THE LINE OF SCRIMMAGE [LOS]) NO PASSING (FWD OR BACKWARDS)
PENALTY: 5-YDS PREVIOUS SPOT AND LOSS OF DOWN
NO ON-SIDE FREE KICKS (IF APPLICABLE) CANNOT ADVANCE TURNOVER (BALL DEAD AT SPOT)
BOTH TEAMS ARE ALLOWED TO ATTEMPT A KICK FOR EXTRA POINTS AFTER A SCORE

WINNING TEAM RESTRICTIONS:

ACTIVATES WHEN SCORE DIFFERENTIAL IS 30 PTS. (36 FOR 8-PLAYER)
ANYTIME IN THE GAME (1ST,2ND, 3RD, OR 4TH QUARTER)
RUNS CONTINUOUSLY THE REST OF THE GAME, REGARDLESS OF SCORE DIFFERENTIAL
STOPS ONLY FOR INJURY OR AT THE DISCRETION OF THE REFEREE

DEFENSIVE ALIGNMENT RESTRICTIONS:

APPLIES TO BOTH TEAMS
4-3-4 ALIGNMENT
MAX. 4 PLAYERS ON LOS LB’S: 5 OR MORE YARDS OFF LOS DB’S: 10 OR MORE YARDS OFF LOS
PENALTY: 15-YD PREVIOUS SPOT AFTER ONE WARNING
NO BLITZING BY EITHER TEAM
FORMATION AND PLAY RESTRICTIONS FOR BOTH TEAMS END (EXCEPT BLITZING RESTRICTION) IF DEFICIT BECOMES LESS THAN 30 POINTS (36 FOR 8-MAN GAMES)


MID-AMERICA MODIFIED GAME CLOCK RULE

DIVISIONS:

8U-9U-10U-11U-12U-13U-14U

QUARTERS & HALFTIME:

10 Minutes 

GAME CLOCK RUNS:

DEAD BALL INBOUNDS

GAME CLOCK STOPS:

INCOMPLETE PASS, DEAD BALL OUT OF BOUNDS, OFFENSE AWARDED A 1ST DOWN, AFTER A SCORE (TD, FIELD GOAL, SAFETY), OFFICIAL’S SIGNAL, TEAM TIME-OUT

GAME CLOCK STARTS:

REFEREE’S SIGNAL (WHISTLE MAY NOT BE USED) AND/OR ON THE
SNAP - START A PERIOD, AFTER TEAM TIME-OUT, SCORE (IF NO FREE KICK),
FREE KICK LEGALLY TOUCHED (IF APPLICABLE)
EXCEPT AS NOTED ABOVE, GAME CLOCK IS MODIFIED TO START ON THE REFEREE’S SIGNAL UNTIL
THE LAST 2 MIN. OF 2ND AND 4TH QUARTER, THEN REVERTS TO REGULATION NFHS CLOCK OPERATION.